“MY OBJECTIVE WAS TO CREATE PIECES THAT NOT ONLY WOULD BE FUN TO PLAY WITH BUT OFFER MORE THAN THE STANDARD COUNTERPART”
One of the benefits that I came across with this project, was that my design process actually eliminated some of the work and time I needed to spend. By imagining that these pieces would have interactivity from LEDs, digital screens, and more, I designed a board with only two different piece types. Included in this chess board would be 8 Pawns and 8 Major Pieces for each player. Each pawn would have the ability to light up when still in play and be able to indicate the side it belongs to. The major pieces, on the other hand, would have a few extra features. Not only would they be able to tell you which side they belong to, they would also indicate which piece they represent (King, Queen, Rook, Knight, Bishop), the moves they can make, and the current status of the game at hand. Also imagined and designed was a small touchscreen for players that would act as both a turn clock and a menu for various options. The idea being that while players can play and interact with the board in many ways (accessible and expandable), ultimately they would be able to create new games by learning the basics of game design and programming.